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A System for Visualizing the Three-Dimensional Spherical and Elliptic Spaces. / Migranov, Denis.

2021 IEEE 22nd International Conference of Young Professionals in Electron Devices and Materials, EDM 2021 - Proceedings. IEEE Computer Society, 2021. p. 507-510 9507602 (International Conference of Young Specialists on Micro/Nanotechnologies and Electron Devices, EDM; Vol. 2021-June).

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

Harvard

Migranov, D 2021, A System for Visualizing the Three-Dimensional Spherical and Elliptic Spaces. in 2021 IEEE 22nd International Conference of Young Professionals in Electron Devices and Materials, EDM 2021 - Proceedings., 9507602, International Conference of Young Specialists on Micro/Nanotechnologies and Electron Devices, EDM, vol. 2021-June, IEEE Computer Society, pp. 507-510, 22nd IEEE International Conference of Young Professionals in Electron Devices and Materials, EDM 2021, Aya, Altai Region, Russian Federation, 30.06.2021. https://doi.org/10.1109/EDM52169.2021.9507602

APA

Migranov, D. (2021). A System for Visualizing the Three-Dimensional Spherical and Elliptic Spaces. In 2021 IEEE 22nd International Conference of Young Professionals in Electron Devices and Materials, EDM 2021 - Proceedings (pp. 507-510). [9507602] (International Conference of Young Specialists on Micro/Nanotechnologies and Electron Devices, EDM; Vol. 2021-June). IEEE Computer Society. https://doi.org/10.1109/EDM52169.2021.9507602

Vancouver

Migranov D. A System for Visualizing the Three-Dimensional Spherical and Elliptic Spaces. In 2021 IEEE 22nd International Conference of Young Professionals in Electron Devices and Materials, EDM 2021 - Proceedings. IEEE Computer Society. 2021. p. 507-510. 9507602. (International Conference of Young Specialists on Micro/Nanotechnologies and Electron Devices, EDM). doi: 10.1109/EDM52169.2021.9507602

Author

Migranov, Denis. / A System for Visualizing the Three-Dimensional Spherical and Elliptic Spaces. 2021 IEEE 22nd International Conference of Young Professionals in Electron Devices and Materials, EDM 2021 - Proceedings. IEEE Computer Society, 2021. pp. 507-510 (International Conference of Young Specialists on Micro/Nanotechnologies and Electron Devices, EDM).

BibTeX

@inproceedings{12dc534e78374bcd95fcfbb890bf6c9e,
title = "A System for Visualizing the Three-Dimensional Spherical and Elliptic Spaces",
abstract = "Non-Euclidean geometries and spaces find application in various fields of knowledge. The possibilities of computer graphics and visualization make it possible to present such spaces in a way that makes it easy to explore their properties even for people who are not acquainted with the mathematics of non-Euclidean geometry. Not only that, it is also possible to add some interactivity and allow users to explore such spaces freely. In this paper, we present a system for visualizing three-dimensional spherical and elliptic spaces, which are two examples of non-Euclidean spaces. First, we describe the theoretical basis and some algorithms the system is built upon: the group-theoretic way of exploring non-Euclidean spaces and defining transformations of objects lying in them, an algorithm for implementing camera controls similar to those seen in first-person video games, and an algorithm for implementing the distance fog effect in such spaces. Then, we describe the system created based on these approaches and its capabilities.",
keywords = "computer graphics, computer modelling, GPU, non-Euclidean geometry, non-Euclidean spaces, visualization",
author = "Denis Migranov",
note = "Funding Information: Research supported by JetBrains Foundation. Publisher Copyright: {\textcopyright} 2021 IEEE.; 22nd IEEE International Conference of Young Professionals in Electron Devices and Materials, EDM 2021 ; Conference date: 30-06-2021 Through 04-07-2021",
year = "2021",
month = jun,
day = "30",
doi = "10.1109/EDM52169.2021.9507602",
language = "English",
series = "International Conference of Young Specialists on Micro/Nanotechnologies and Electron Devices, EDM",
publisher = "IEEE Computer Society",
pages = "507--510",
booktitle = "2021 IEEE 22nd International Conference of Young Professionals in Electron Devices and Materials, EDM 2021 - Proceedings",
address = "United States",

}

RIS

TY - GEN

T1 - A System for Visualizing the Three-Dimensional Spherical and Elliptic Spaces

AU - Migranov, Denis

N1 - Funding Information: Research supported by JetBrains Foundation. Publisher Copyright: © 2021 IEEE.

PY - 2021/6/30

Y1 - 2021/6/30

N2 - Non-Euclidean geometries and spaces find application in various fields of knowledge. The possibilities of computer graphics and visualization make it possible to present such spaces in a way that makes it easy to explore their properties even for people who are not acquainted with the mathematics of non-Euclidean geometry. Not only that, it is also possible to add some interactivity and allow users to explore such spaces freely. In this paper, we present a system for visualizing three-dimensional spherical and elliptic spaces, which are two examples of non-Euclidean spaces. First, we describe the theoretical basis and some algorithms the system is built upon: the group-theoretic way of exploring non-Euclidean spaces and defining transformations of objects lying in them, an algorithm for implementing camera controls similar to those seen in first-person video games, and an algorithm for implementing the distance fog effect in such spaces. Then, we describe the system created based on these approaches and its capabilities.

AB - Non-Euclidean geometries and spaces find application in various fields of knowledge. The possibilities of computer graphics and visualization make it possible to present such spaces in a way that makes it easy to explore their properties even for people who are not acquainted with the mathematics of non-Euclidean geometry. Not only that, it is also possible to add some interactivity and allow users to explore such spaces freely. In this paper, we present a system for visualizing three-dimensional spherical and elliptic spaces, which are two examples of non-Euclidean spaces. First, we describe the theoretical basis and some algorithms the system is built upon: the group-theoretic way of exploring non-Euclidean spaces and defining transformations of objects lying in them, an algorithm for implementing camera controls similar to those seen in first-person video games, and an algorithm for implementing the distance fog effect in such spaces. Then, we describe the system created based on these approaches and its capabilities.

KW - computer graphics

KW - computer modelling

KW - GPU

KW - non-Euclidean geometry

KW - non-Euclidean spaces

KW - visualization

UR - http://www.scopus.com/inward/record.url?scp=85113520376&partnerID=8YFLogxK

U2 - 10.1109/EDM52169.2021.9507602

DO - 10.1109/EDM52169.2021.9507602

M3 - Conference contribution

AN - SCOPUS:85113520376

T3 - International Conference of Young Specialists on Micro/Nanotechnologies and Electron Devices, EDM

SP - 507

EP - 510

BT - 2021 IEEE 22nd International Conference of Young Professionals in Electron Devices and Materials, EDM 2021 - Proceedings

PB - IEEE Computer Society

T2 - 22nd IEEE International Conference of Young Professionals in Electron Devices and Materials, EDM 2021

Y2 - 30 June 2021 through 4 July 2021

ER -

ID: 34173899